Various and Sundered Items

GLOG Class: Colossal Idiot (Troll)

The worst that could happen after eating raw troll meat is that you die. The best that could happen is that you digest it before the troll rips its way out of your stomach. Somewhere in the middle is this.

Starting Equipment: the knife you used to cut the piece of troll meat off, 6d6 gold pieces you won on the dare, so many regrets.

Starting Skill (1d6)

  1. Gambling
  2. Begging
  3. Farmhand
  4. Dockhand
  5. Soldier
  6. Cook

You take a -1 penalty on reactions with lawful humanoids per 2 templates of Colossal Idiot you have.

A: Full of Troll, Never Eat Raw Troll Meat

B: Eating Well, Big and Strong

C: Ravenous, Regenerating

D: 100% Troll, Feast

Full of Troll

You don’t need to eat for now. Your belly is swollen and seems to writhe occasionally. If you lose a body part(except by fire or acid) and don’t die, it grows back troll-ish the next time you rest but still approximately sized for you. You can gain the benefits of lunch by just moaning in pain, burping, and clutching your stomach for an hour.

Never Eat Raw Troll Meat

You feel funny. Take -1 on Intelligence checks per template of Colossal Idiot. You cannot take templates of other classes, and every time you level this class will convert a one template of another class into a template of Colossal Idiot.

Eating Well

Eating is the only thing that makes your stomach not hurt. If you’ve had at least [Colossal Idiot templates] rations to eat today, you have +2*[Colossal Idiot templates] hit points.

You still don’t need to eat though.

Big and Strong

You’re putting on muscle (and bone and skin and everything else) without even trying. Grow 2d6 inches at templates B, C, and D. Increase your effective Strength by your number of Colossal Idiot templates. This strength is not counted when advancing strength through level-ups. Your unarmed attacks deal 1d8+STR damage.

Ravenous

You need to eat again, and you need to eat 3 times as much - you can eat as much as you want. You are carnivorous (not obligate, just by strong preference) and can safely digest raw meat and carrion. Your mouth is tusked and toothy, and your bite deals 1d8+STR damage.

Regenerating

You need to eat to heal like a troll, which you do. You can heal from any injury you survive that wasn’t inflicted by fire or acid in one hour. You regain 1 hit point on each of your turns, and you can remove 1 Fatal Wound per turn per three rations you’ve eaten that day. Every injury leaves you looking more troll-ish.

Note: Regenerating only functions when you have eaten at least one ration since you last rested. Fatal wound removal counts how much you’ve eaten and gives you that many free removals (so if you’ve eaten 9 rations you could remove 3 fatal wounds on three separate turns without having to roll, in addition to your roll).

100% Troll

You are a troll. You are immune to pain and fear, you can regenerate even from lethal wounds and beheadings. You cannot truly die except by fire or acid; you can always recover eventually if food is left on your remains.

Feast

You cannot make tactical decisions in combat when you have edible enemies in view. You can only seek to kill and devour them. Edible allies that attack you count as enemies for this purpose until they can offer you an easier meal and break line of sight. You may make an additional attack on each of your turns with your bite if your target is edible. Once per round, if you deal lethal damage with your bite you take enough flesh to feed you one ration.

Design Notes

I like classes where you turn into something inhuman. They always have a story to tell. This one just came together very easily - it's a bit like a Barbarian but tougher and not quite as good at dealing damage. It's also a monster (at least by template D), and I would hope that GMs take that into consideration. A Barbarian can interact with society. I'm not so sure a troll can...

#GLOG #class #homebrew